#include <hugin_shared.h>#include <math.h>#include <hugin_math/Vector3.h>Include dependency graph for Matrix3.h:

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Classes | |
| class | Matrix3 |
| general : Matrix3 is a class for handling 3x3 Matrix manipulation. More... | |
Functions | |
| Matrix3 | GetRotationAroundU (const Vector3 &U, double Angle) |
| return the rotation matrix around vector U : checked | |
| Matrix3 | GetRotationAroundU (const Vector3 &da) |
| std::ostream & | operator<< (std::ostream &s, const Matrix3 &m) |
This is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
This software is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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Definition in file Matrix3.h.
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Definition at line 205 of file Matrix3.h. References Vector3::Norm(). Referenced by HuginBase::StraightenPanorama::calcStraighteningRotation(). |
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return the rotation matrix around vector U : checked
Definition at line 162 of file Matrix3.h. References Vector3::GetNormalized(), Matrix3::m, Vector3::Norm(), Matrix3::SetIdentity(), Vector3::x, Vector3::y, and Vector3::z. |
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Definition at line 244 of file Matrix3.h. References Matrix3::Print(). |
1.3.9.1