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|general : Matrix3 is a class for handling 3x3 Matrix manipulation. More...|
|Matrix3||GetRotationAroundU (const Vector3 &U, double Angle)|
|return the rotation matrix around vector U : checked |
|Matrix3||GetRotationAroundU (const Vector3 &da)|
|std::ostream &||operator<< (std::ostream &s, const Matrix3 &m)|
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Definition in file Matrix3.h.
return the rotation matrix around vector U : checked
Referenced by HuginBase::StraightenPanorama::calcStraighteningRotation(), and GetRotationAroundU().