#include <math.h>#include <iostream>#include <config.h>#include "ViewState.h"#include "TextureManager.h"#include "huginApp.h"#include "GLPreviewFrame.h"#include "vigra/stdimage.hxx"#include "vigra/resizeimage.hxx"#include "base_wx/wxImageCache.h"#include "photometric/ResponseTransform.h"#include "panodata/Mask.h"#include <GL/glew.h>#include <wx/platform.h>#include <GL/gl.h>#include <GL/glu.h>Include dependency graph for TextureManager.cpp:

Go to the source code of this file.
Defines | |
| #define | GLEW_STATIC |
This software is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this software; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Definition in file TextureManager.cpp.
|
|
Definition at line 47 of file TextureManager.cpp. |
1.3.9.1