Vector3.h File Reference

#include <hugin_shared.h>
#include <iostream>

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class  Vector3
 general : Vector3 is a class for handling 3D Vectors manipulation. More...


#define EPSILON   0.0000001


std::ostreamoperator<< (std::ostream &s, const Vector3 &v)

Detailed Description

Alexandre Jenny <>

This is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.

This software is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.

You should have received a copy of the GNU General Public License along with this software. If not, see <>.

Definition in file Vector3.h.

Define Documentation

#define EPSILON   0.0000001

Definition at line 32 of file Vector3.h.

Referenced by Vector3::GetNormalized(), Vector3::IsNearlyEqual(), Vector3::IsNearlyZero(), and Vector3::Normalize().

Function Documentation

std::ostream& operator<< ( std::ostream s,
const Vector3 v 
) [inline]

Definition at line 183 of file Vector3.h.

References Vector3::x, Vector3::y, and Vector3::z.

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