Include dependency graph for VertexCoordRemapper.cpp:
Go to the source code of this file.
|T||sqr (T val)|
|const unsigned short int||split_flag_x = 1|
|const unsigned short int||patch_flag_x = 2|
|const unsigned short int||split_flag_y = 4|
|const unsigned short int||patch_flag_y = 8|
|const unsigned short int||vertex_side_flag_start = 16|
|const unsigned short int||transform_fail_flag = 256|
|const unsigned int||min_depth = 4|
|const unsigned int||max_depth = 6|
|const double||min_length = 14.0|
|const double||min_angle = 0.06|
|const double||min_length_difference = 3.0|
|const double||offscreen_safety_margin = 10.0|
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Definition in file VertexCoordRemapper.cpp.
|const unsigned int max_depth = 6|
|const double min_angle = 0.06|
|const unsigned int min_depth = 4|
|const double min_length = 14.0|
|const double min_length_difference = 3.0|
|const double offscreen_safety_margin = 10.0|
|const unsigned short int patch_flag_x = 2|
|const unsigned short int patch_flag_y = 8|
|const unsigned short int split_flag_x = 1|
|const unsigned short int split_flag_y = 4|
|const unsigned short int transform_fail_flag = 256|
|const unsigned short int vertex_side_flag_start = 16|